Familiar

The Familiar - final boss in Marrow.

Description
Powerful creature, that was imprisoned inside the Red Tower by the Haunters of the Broken Spheres(?).

We see him in the game's intro and also in first cutscene, where Familiar try to kill Daniel(?), but Haunters prevent him from this.

We meet Familiar in a true form after we beat the Olnok's Eyes.

Familiar is invisible during the battle, so Daniel has to use the Luminous Orb to find him.

Attacks
1.He always change his location during the battle and deals a medium damage on touch.

2.Launch a powerful blast that bounce from "walls" and deals a hard damage. Blast can be destroyed by strike.

3.Creates an energetic orb under his body that launch projectiles in both directions. Can be destroyed by strike.

4.Throws projectiles from ceiling to where player stand. Blurs visibility on hit.

Tactics

 * Jump and hit, and always move. If you're lucky enough, the boss will mostly stand on the same place, so you'll be able to deal a lot of damage to him.


 * Don't use the Luminous Orb a lot. You can see the boss position by the 3'd attack (Energy Orb under him). Once you've seen it, run at him, jump and hit as much as you can.


 * Don't even try to heal. The battle is very intensive, so you'll not have time for this. Spent all the Clarity points before it.
 * Familiar is the hardest boss of the game, so be sure that you've found all of the health and clarity upgrades and, the most important, the Tendril.
 * Don't rejoice after the tough battle and throw your gamepad away! You also have to run from the Red Blast (The same as in Old Mountain House or in battle with Lumen caster).

Trivia

 * Familiar is one of the Wanly's minions, inhabitant of Adit.
 * When we save all the Orphans we can hear the Familiar's scream. Probably, Familiar was the reason for Orphans coming down below the Mountain.
 * Familiar is also boss of the Exoder.