Red Tower

The Red Tower is the tenth area in Marrow.

Description
The Red Tower is a tall, red tower that extends far into the depths of the Earth. Key Masters constantly fly towards the player and Lurkers patrol the floors.

There is little to do in the Red Tower in the form of puzzles. There are Grit and Clarity upgrades hidden below and an Orphan is hidden behind a wall that the player must crawl trough the area above in order to bypass. There is an empty area containing two Seer-like beings and another area containing two Discarded leading to a Clarity upgrade. There is a wall at the bottom to the left that does not open until the player has defeated Familiar.

The main purpose of the Red Tower is to lead the player to Cinders.